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- New friction.py: reads WorldCover friction VRT, resamples to match elevation grid, provides point sampling for validation - Modified cost.py: accepts optional friction array, multiplies Tobler time cost by friction multiplier, inf for water/nodata (255/0) - Modified prototype.py: loads friction layer, passes to cost function, validates path avoids water cells (friction=255) Validated on Idaho test bbox: - Path avoids Murtaugh Lake (no water cells on path) - Friction along path: min=10, max=20, mean=10.2 - Effort increased 3.4% vs Phase O1 due to friction multipliers Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> |
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| .. | ||
| __init__.py | ||
| cost.py | ||
| dem.py | ||
| friction.py | ||
| prototype.py | ||