* feat(region-routing): P1 tagging + region_routes primitive + read/write API + preview launcher - config.py: add Coverage.region_tagging (bool=False); add RegionRouteMatrix dataclass (enabled, cells) above NotificationsConfig; add region_routes field to NotificationsConfig; add explicit hydration branch for region_routes in _dict_to_dataclass mirroring destinations pattern. - coverage_area.py: add MonitoringArea.name (str|None=None, frozen); update areas_from_config to preserve name; refactor inline geom extraction from classify_event_areas into shared _event_geom_json helper; add matching_area_names(geom_json, areas)->list[str] (additive, all named matches, config-order, deduped; gate unchanged); add event_region_names convenience wrapper. - coverage_filter.py: add region_tagging ctor kwarg; stamp event.region/ regions before the gate when region_tagging=True and areas non-empty and not event.regions (never clobbers satpass preset). - pipeline/__init__.py: wire region_tagging into CoverageFilter construction. - notification_routes.py: add GET /notifications/regions (named coverage area names, config-order, deduped); GET /notifications/region-routing (matrix as JSON); POST /notifications/region-routing (explicit RMW — only region_routes changes, toggles/rules/destinations survive). - scripts/preview_dashboard.py: mesh-free launcher — dashboard API only, no mesh connector, no broadcast loop; vite runs separately. All 87 coverage tests pass; 300 total pass; 6 pre-existing failures unchanged (adapter config count mismatch + MeshCore EventType.NEW_CONTACT). * feat(region-routing): manual region x family matrix editor page Adds RegionRoutingMatrix.tsx — a plain editor over the region_routes config primitive. Rows = families (via useFamilies()), cols = regions (from GET /api/notifications/regions). Each cell exposes MT channel (ChannelPicker single + includeDisabled), MC channel name (text input), min_severity select (routine/priority/critical/immediate), and an enabled checkbox. Only cells where MT or MC is set are included in the sparse POST payload. Master enable toggle maps to top-level enabled. MT budget guard warns when more than 7 distinct MT indices are in use. Sticky family column; horizontal scroll for wide region sets. Registers route /region-routing in App.tsx and adds "Region Routing" nav entry (Map icon) under the Meshtastic section in Layout.tsx, immediately after Routing. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(region-routing): regions endpoint reads saved (disk) coverage so routing columns are dynamic without a bot restart; preview reloads config after writes * feat(routing): unify MT/MC routing into per-family cards; region routing as an in-card expand; remove rules/destinations UI + standalone page * refactor(routing): move Meshtastic Routing from /notifications to /meshtastic/routing (mirror /meshcore/routing); redirect legacy path * feat(region-routing): dispatcher honors region_routes matrix (authoritative-on-match, per-region cooldown, per-channel dedup); non-matrix path unchanged Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(region-routing): matrix dedup key must match boot-restore 2-tuple form (prevents restart re-broadcast flood); regression test --------- Co-authored-by: Matt Johnson <mj@k7zvx.com> Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
8 KiB
fastq
Fast, in memory work queue.
Benchmarks (1 million tasks):
- setImmediate: 812ms
- fastq: 854ms
- async.queue: 1298ms
- neoAsync.queue: 1249ms
Obtained on node 12.16.1, on a dedicated server.
If you need zero-overhead series function call, check out fastseries. For zero-overhead parallel function call, check out fastparallel.
Install
npm i fastq --save
Usage (callback API)
'use strict'
const queue = require('fastq')(worker, 1)
queue.push(42, function (err, result) {
if (err) { throw err }
console.log('the result is', result)
})
function worker (arg, cb) {
cb(null, arg * 2)
}
Usage (promise API)
const queue = require('fastq').promise(worker, 1)
async function worker (arg) {
return arg * 2
}
async function run () {
const result = await queue.push(42)
console.log('the result is', result)
}
run()
Setting "this"
'use strict'
const that = { hello: 'world' }
const queue = require('fastq')(that, worker, 1)
queue.push(42, function (err, result) {
if (err) { throw err }
console.log(this)
console.log('the result is', result)
})
function worker (arg, cb) {
console.log(this)
cb(null, arg * 2)
}
Using with TypeScript (callback API)
'use strict'
import * as fastq from "fastq";
import type { queue, done } from "fastq";
type Task = {
id: number
}
const q: queue<Task> = fastq(worker, 1)
q.push({ id: 42})
function worker (arg: Task, cb: done) {
console.log(arg.id)
cb(null)
}
Using with TypeScript (promise API)
'use strict'
import * as fastq from "fastq";
import type { queueAsPromised } from "fastq";
type Task = {
id: number
}
const q: queueAsPromised<Task> = fastq.promise(asyncWorker, 1)
q.push({ id: 42}).catch((err) => console.error(err))
async function asyncWorker (arg: Task): Promise<void> {
// No need for a try-catch block, fastq handles errors automatically
console.log(arg.id)
}
API
fastqueue()queue#push()queue#unshift()queue#pause()queue#resume()queue#idle()queue#length()queue#getQueue()queue#kill()queue#killAndDrain()queue#error()queue#concurrencyqueue#drainqueue#emptyqueue#saturatedfastqueue.promise()
fastqueue([that], worker, concurrency)
Creates a new queue.
Arguments:
that, optional context of theworkerfunction.worker, worker function, it would be called withthatasthis, if that is specified.concurrency, number of concurrent tasks that could be executed in parallel.
queue.push(task, done)
Add a task at the end of the queue. done(err, result) will be called
when the task was processed.
queue.unshift(task, done)
Add a task at the beginning of the queue. done(err, result) will be called
when the task was processed.
queue.pause()
Pause the processing of tasks. Currently worked tasks are not stopped.
queue.resume()
Resume the processing of tasks.
queue.idle()
Returns false if there are tasks being processed or waiting to be processed.
true otherwise.
queue.length()
Returns the number of tasks waiting to be processed (in the queue).
queue.getQueue()
Returns all the tasks be processed (in the queue). Returns empty array when there are no tasks
queue.kill()
Removes all tasks waiting to be processed, and reset drain to an empty
function.
queue.killAndDrain()
Same than kill but the drain function will be called before reset to empty.
queue.error(handler)
Set a global error handler. handler(err, task) will be called
each time a task is completed, err will be not null if the task has thrown an error.
queue.concurrency
Property that returns the number of concurrent tasks that could be executed in parallel. It can be altered at runtime.
queue.paused
Property (Read-Only) that returns true when the queue is in a paused state.
queue.drain
Function that will be called when the last item from the queue has been processed by a worker. It can be altered at runtime.
queue.empty
Function that will be called when the last item from the queue has been assigned to a worker. It can be altered at runtime.
queue.saturated
Function that will be called when the queue hits the concurrency limit. It can be altered at runtime.
fastqueue.promise([that], worker(arg), concurrency)
Creates a new queue with Promise apis. It also offers all the methods
and properties of the object returned by fastqueue with the modified
push and unshift methods.
Node v10+ is required to use the promisified version.
Arguments:
that, optional context of theworkerfunction.worker, worker function, it would be called withthatasthis, if that is specified. It MUST return aPromise.concurrency, number of concurrent tasks that could be executed in parallel.
queue.push(task) => Promise
Add a task at the end of the queue. The returned Promise will be fulfilled (rejected)
when the task is completed successfully (unsuccessfully).
This promise could be ignored as it will not lead to a 'unhandledRejection'.
queue.unshift(task) => Promise
Add a task at the beginning of the queue. The returned Promise will be fulfilled (rejected)
when the task is completed successfully (unsuccessfully).
This promise could be ignored as it will not lead to a 'unhandledRejection'.
queue.drained() => Promise
Wait for the queue to be drained. The returned Promise will be resolved when all tasks in the queue have been processed by a worker.
This promise could be ignored as it will not lead to a 'unhandledRejection'.
License
ISC