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Adds synthetic "Your location" stop A when GPS granted; place detail panel slides in on search result click with Directions / Add stop / Save (stub) / Share actions; elevation via Valhalla /height; react-hot-toast for feedback; pendingDestination state for GPS-denied Directions flow. Phase 3 Step 5 C1 of Navi. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
73 lines
2.2 KiB
JavaScript
73 lines
2.2 KiB
JavaScript
import {
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DndContext,
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closestCenter,
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KeyboardSensor,
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PointerSensor,
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useSensor,
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useSensors,
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} from '@dnd-kit/core'
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import {
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arrayMove,
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SortableContext,
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sortableKeyboardCoordinates,
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verticalListSortingStrategy,
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} from '@dnd-kit/sortable'
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import { useStore } from '../store'
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import StopItem from './StopItem'
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import GpsOriginItem from './GpsOriginItem'
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export default function StopList() {
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const stops = useStore((s) => s.stops)
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const reorderStops = useStore((s) => s.reorderStops)
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const geoPermission = useStore((s) => s.geoPermission)
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const gpsOrigin = useStore((s) => s.gpsOrigin)
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const pendingDestination = useStore((s) => s.pendingDestination)
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const hasGpsOrigin = gpsOrigin && geoPermission === 'granted'
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const indexOffset = hasGpsOrigin ? 1 : 0
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const sensors = useSensors(
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useSensor(PointerSensor, { activationConstraint: { distance: 5 } }),
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useSensor(KeyboardSensor, { coordinateGetter: sortableKeyboardCoordinates })
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)
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function handleDragEnd(event) {
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const { active, over } = event
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if (!over || active.id === over.id) return
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const oldIndex = stops.findIndex((s) => s.id === active.id)
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const newIndex = stops.findIndex((s) => s.id === over.id)
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reorderStops(arrayMove(stops, oldIndex, newIndex))
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}
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if (stops.length === 0 && !hasGpsOrigin) {
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return (
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<div className="text-xs px-2 py-3 text-center" style={{ color: 'var(--text-tertiary)' }}>
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{pendingDestination
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? 'Search for a starting point above'
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: geoPermission === 'denied'
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? 'Add a starting point and destination above'
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: 'Search and add stops to build your route'}
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</div>
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)
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}
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return (
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<div className="flex flex-col gap-1">
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{hasGpsOrigin && <GpsOriginItem />}
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<DndContext sensors={sensors} collisionDetection={closestCenter} onDragEnd={handleDragEnd}>
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<SortableContext items={stops.map((s) => s.id)} strategy={verticalListSortingStrategy}>
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{stops.map((stop, i) => (
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<StopItem
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key={stop.id}
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stop={stop}
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index={i}
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total={stops.length}
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indexOffset={indexOffset}
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/>
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))}
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</SortableContext>
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</DndContext>
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</div>
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)
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}
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