meshai/work/dashboard-frontend/node_modules/reusify
malice 2c46c9104d
feat(region-routing): unified per-family routing cards + region-scoped family→channel routing (#87)
* feat(region-routing): P1 tagging + region_routes primitive + read/write API + preview launcher

- config.py: add Coverage.region_tagging (bool=False); add RegionRouteMatrix
  dataclass (enabled, cells) above NotificationsConfig; add region_routes field
  to NotificationsConfig; add explicit hydration branch for region_routes in
  _dict_to_dataclass mirroring destinations pattern.

- coverage_area.py: add MonitoringArea.name (str|None=None, frozen); update
  areas_from_config to preserve name; refactor inline geom extraction from
  classify_event_areas into shared _event_geom_json helper; add
  matching_area_names(geom_json, areas)->list[str] (additive, all named
  matches, config-order, deduped; gate unchanged); add event_region_names
  convenience wrapper.

- coverage_filter.py: add region_tagging ctor kwarg; stamp event.region/
  regions before the gate when region_tagging=True and areas non-empty and
  not event.regions (never clobbers satpass preset).

- pipeline/__init__.py: wire region_tagging into CoverageFilter construction.

- notification_routes.py: add GET /notifications/regions (named coverage area
  names, config-order, deduped); GET /notifications/region-routing (matrix as
  JSON); POST /notifications/region-routing (explicit RMW — only region_routes
  changes, toggles/rules/destinations survive).

- scripts/preview_dashboard.py: mesh-free launcher — dashboard API only, no
  mesh connector, no broadcast loop; vite runs separately.

All 87 coverage tests pass; 300 total pass; 6 pre-existing failures unchanged
(adapter config count mismatch + MeshCore EventType.NEW_CONTACT).

* feat(region-routing): manual region x family matrix editor page

Adds RegionRoutingMatrix.tsx — a plain editor over the region_routes
config primitive. Rows = families (via useFamilies()), cols = regions
(from GET /api/notifications/regions). Each cell exposes MT channel
(ChannelPicker single + includeDisabled), MC channel name (text input),
min_severity select (routine/priority/critical/immediate), and an enabled
checkbox. Only cells where MT or MC is set are included in the sparse
POST payload. Master enable toggle maps to top-level enabled. MT budget
guard warns when more than 7 distinct MT indices are in use. Sticky
family column; horizontal scroll for wide region sets.

Registers route /region-routing in App.tsx and adds "Region Routing"
nav entry (Map icon) under the Meshtastic section in Layout.tsx,
immediately after Routing.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix(region-routing): regions endpoint reads saved (disk) coverage so routing columns are dynamic without a bot restart; preview reloads config after writes

* feat(routing): unify MT/MC routing into per-family cards; region routing as an in-card expand; remove rules/destinations UI + standalone page

* refactor(routing): move Meshtastic Routing from /notifications to /meshtastic/routing (mirror /meshcore/routing); redirect legacy path

* feat(region-routing): dispatcher honors region_routes matrix (authoritative-on-match, per-region cooldown, per-channel dedup); non-matrix path unchanged

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(region-routing): matrix dedup key must match boot-restore 2-tuple form (prevents restart re-broadcast flood); regression test

---------

Co-authored-by: Matt Johnson <mj@k7zvx.com>
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-07-07 16:52:03 -06:00
..
.github feat(region-routing): unified per-family routing cards + region-scoped family→channel routing (#87) 2026-07-07 16:52:03 -06:00
benchmarks feat(region-routing): unified per-family routing cards + region-scoped family→channel routing (#87) 2026-07-07 16:52:03 -06:00
eslint.config.js feat(region-routing): unified per-family routing cards + region-scoped family→channel routing (#87) 2026-07-07 16:52:03 -06:00
LICENSE feat(region-routing): unified per-family routing cards + region-scoped family→channel routing (#87) 2026-07-07 16:52:03 -06:00
package.json feat(region-routing): unified per-family routing cards + region-scoped family→channel routing (#87) 2026-07-07 16:52:03 -06:00
README.md feat(region-routing): unified per-family routing cards + region-scoped family→channel routing (#87) 2026-07-07 16:52:03 -06:00
reusify.d.ts feat(region-routing): unified per-family routing cards + region-scoped family→channel routing (#87) 2026-07-07 16:52:03 -06:00
reusify.js feat(region-routing): unified per-family routing cards + region-scoped family→channel routing (#87) 2026-07-07 16:52:03 -06:00
SECURITY.md feat(region-routing): unified per-family routing cards + region-scoped family→channel routing (#87) 2026-07-07 16:52:03 -06:00
test.js feat(region-routing): unified per-family routing cards + region-scoped family→channel routing (#87) 2026-07-07 16:52:03 -06:00
tsconfig.json feat(region-routing): unified per-family routing cards + region-scoped family→channel routing (#87) 2026-07-07 16:52:03 -06:00

reusify

npm version

Reuse your objects and functions for maximum speed. This technique will make any function run ~10% faster. You call your functions a lot, and it adds up quickly in hot code paths.

$ node benchmarks/createNoCodeFunction.js
Total time 53133
Total iterations 100000000
Iteration/s 1882069.5236482036

$ node benchmarks/reuseNoCodeFunction.js
Total time 50617
Total iterations 100000000
Iteration/s 1975620.838848608

The above benchmark uses fibonacci to simulate a real high-cpu load. The actual numbers might differ for your use case, but the difference should not.

The benchmark was taken using Node v6.10.0.

This library was extracted from fastparallel.

Example

var reusify = require('reusify')
var fib = require('reusify/benchmarks/fib')
var instance = reusify(MyObject)

// get an object from the cache,
// or creates a new one when cache is empty
var obj = instance.get()

// set the state
obj.num = 100
obj.func()

// reset the state.
// if the state contains any external object
// do not use delete operator (it is slow)
// prefer set them to null
obj.num = 0

// store an object in the cache
instance.release(obj)

function MyObject () {
  // you need to define this property
  // so V8 can compile MyObject into an
  // hidden class
  this.next = null
  this.num = 0

  var that = this

  // this function is never reallocated,
  // so it can be optimized by V8
  this.func = function () {
    if (null) {
      // do nothing
    } else {
      // calculates fibonacci
      fib(that.num)
    }
  }
}

The above example was intended for synchronous code, let's see async:

var reusify = require('reusify')
var instance = reusify(MyObject)

for (var i = 0; i < 100; i++) {
  getData(i, console.log)
}

function getData (value, cb) {
  var obj = instance.get()

  obj.value = value
  obj.cb = cb
  obj.run()
}

function MyObject () {
  this.next = null
  this.value = null

  var that = this

  this.run = function () {
    asyncOperation(that.value, that.handle)
  }

  this.handle = function (err, result) {
    that.cb(err, result)
    that.value = null
    that.cb = null
    instance.release(that)
  }
}

Also note how in the above examples, the code, that consumes an instance of MyObject, reset the state to initial condition, just before storing it in the cache. That's needed so that every subsequent request for an instance from the cache, could get a clean instance.

Why

It is faster because V8 doesn't have to collect all the functions you create. On a short-lived benchmark, it is as fast as creating the nested function, but on a longer time frame it creates less pressure on the garbage collector.

Other examples

If you want to see some complex example, checkout middie and steed.

Acknowledgements

Thanks to Trevor Norris for getting me down the rabbit hole of performance, and thanks to Mathias Buss for suggesting me to share this trick.

License

MIT