mirror of
https://github.com/zvx-echo6/meshai.git
synced 2026-08-26 17:31:34 +00:00
* feat(region-routing): P1 tagging + region_routes primitive + read/write API + preview launcher - config.py: add Coverage.region_tagging (bool=False); add RegionRouteMatrix dataclass (enabled, cells) above NotificationsConfig; add region_routes field to NotificationsConfig; add explicit hydration branch for region_routes in _dict_to_dataclass mirroring destinations pattern. - coverage_area.py: add MonitoringArea.name (str|None=None, frozen); update areas_from_config to preserve name; refactor inline geom extraction from classify_event_areas into shared _event_geom_json helper; add matching_area_names(geom_json, areas)->list[str] (additive, all named matches, config-order, deduped; gate unchanged); add event_region_names convenience wrapper. - coverage_filter.py: add region_tagging ctor kwarg; stamp event.region/ regions before the gate when region_tagging=True and areas non-empty and not event.regions (never clobbers satpass preset). - pipeline/__init__.py: wire region_tagging into CoverageFilter construction. - notification_routes.py: add GET /notifications/regions (named coverage area names, config-order, deduped); GET /notifications/region-routing (matrix as JSON); POST /notifications/region-routing (explicit RMW — only region_routes changes, toggles/rules/destinations survive). - scripts/preview_dashboard.py: mesh-free launcher — dashboard API only, no mesh connector, no broadcast loop; vite runs separately. All 87 coverage tests pass; 300 total pass; 6 pre-existing failures unchanged (adapter config count mismatch + MeshCore EventType.NEW_CONTACT). * feat(region-routing): manual region x family matrix editor page Adds RegionRoutingMatrix.tsx — a plain editor over the region_routes config primitive. Rows = families (via useFamilies()), cols = regions (from GET /api/notifications/regions). Each cell exposes MT channel (ChannelPicker single + includeDisabled), MC channel name (text input), min_severity select (routine/priority/critical/immediate), and an enabled checkbox. Only cells where MT or MC is set are included in the sparse POST payload. Master enable toggle maps to top-level enabled. MT budget guard warns when more than 7 distinct MT indices are in use. Sticky family column; horizontal scroll for wide region sets. Registers route /region-routing in App.tsx and adds "Region Routing" nav entry (Map icon) under the Meshtastic section in Layout.tsx, immediately after Routing. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(region-routing): regions endpoint reads saved (disk) coverage so routing columns are dynamic without a bot restart; preview reloads config after writes * feat(routing): unify MT/MC routing into per-family cards; region routing as an in-card expand; remove rules/destinations UI + standalone page * refactor(routing): move Meshtastic Routing from /notifications to /meshtastic/routing (mirror /meshcore/routing); redirect legacy path * feat(region-routing): dispatcher honors region_routes matrix (authoritative-on-match, per-region cooldown, per-channel dedup); non-matrix path unchanged Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(region-routing): matrix dedup key must match boot-restore 2-tuple form (prevents restart re-broadcast flood); regression test --------- Co-authored-by: Matt Johnson <mj@k7zvx.com> Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
83 lines
3.1 KiB
TypeScript
83 lines
3.1 KiB
TypeScript
/** @template {ArrayLike<number>} T */
|
|
export default class Delaunator<T extends ArrayLike<number>> {
|
|
/**
|
|
* Constructs a delaunay triangulation object given an array of points (`[x, y]` by default).
|
|
* `getX` and `getY` are optional functions of the form `(point) => value` for custom point formats.
|
|
*
|
|
* @template P
|
|
* @param {P[]} points
|
|
* @param {(p: P) => number} [getX]
|
|
* @param {(p: P) => number} [getY]
|
|
*/
|
|
static from<P>(points: P[], getX?: (p: P) => number, getY?: (p: P) => number): Delaunator<Float64Array<ArrayBuffer>>;
|
|
/**
|
|
* Constructs a delaunay triangulation object given an array of point coordinates of the form:
|
|
* `[x0, y0, x1, y1, ...]` (use a typed array for best performance). Duplicate points are skipped.
|
|
*
|
|
* @param {T} coords
|
|
*/
|
|
constructor(coords: T);
|
|
coords: T;
|
|
/** @private */ private _triangles;
|
|
/** @private */ private _halfedges;
|
|
/** @private */ private _hashSize;
|
|
/** @private */ private _hullPrev;
|
|
/** @private */ private _hullNext;
|
|
/** @private */ private _hullTri;
|
|
/** @private */ private _hullHash;
|
|
/** @private */ private _ids;
|
|
/** @private */ private _dists;
|
|
/** @private */ private trianglesLen;
|
|
/** @private */ private _cx;
|
|
/** @private */ private _cy;
|
|
/** @private */ private _hullStart;
|
|
/** A `Uint32Array` array of indices that reference points on the convex hull of the input data, counter-clockwise. */
|
|
hull: Uint32Array<ArrayBuffer>;
|
|
/** A `Uint32Array` array of triangle vertex indices (each group of three numbers forms a triangle). All triangles are directed counterclockwise. */
|
|
triangles: Uint32Array<ArrayBuffer>;
|
|
/**
|
|
* A `Int32Array` array of triangle half-edge indices that allows you to traverse the triangulation.
|
|
* `i`-th half-edge in the array corresponds to vertex `triangles[i]` the half-edge is coming from.
|
|
* `halfedges[i]` is the index of a twin half-edge in an adjacent triangle (or `-1` for outer half-edges on the convex hull).
|
|
*/
|
|
halfedges: Int32Array<ArrayBuffer>;
|
|
/**
|
|
* Updates the triangulation if you modified `delaunay.coords` values in place, avoiding expensive memory allocations.
|
|
* Useful for iterative relaxation algorithms such as Lloyd's.
|
|
*/
|
|
update(): void;
|
|
/**
|
|
* Calculate an angle-based key for the edge hash used for advancing convex hull.
|
|
*
|
|
* @param {number} x
|
|
* @param {number} y
|
|
* @private
|
|
*/
|
|
private _hashKey;
|
|
/**
|
|
* Flip an edge in a pair of triangles if it doesn't satisfy the Delaunay condition.
|
|
*
|
|
* @param {number} a
|
|
* @private
|
|
*/
|
|
private _legalize;
|
|
/**
|
|
* Link two half-edges to each other.
|
|
* @param {number} a
|
|
* @param {number} b
|
|
* @private
|
|
*/
|
|
private _link;
|
|
/**
|
|
* Add a new triangle given vertex indices and adjacent half-edge ids.
|
|
*
|
|
* @param {number} i0
|
|
* @param {number} i1
|
|
* @param {number} i2
|
|
* @param {number} a
|
|
* @param {number} b
|
|
* @param {number} c
|
|
* @private
|
|
*/
|
|
private _addTriangle;
|
|
}
|