meshai/work/dashboard-frontend/node_modules/d3-contour/src/density.js
malice 2c46c9104d
feat(region-routing): unified per-family routing cards + region-scoped family→channel routing (#87)
* feat(region-routing): P1 tagging + region_routes primitive + read/write API + preview launcher

- config.py: add Coverage.region_tagging (bool=False); add RegionRouteMatrix
  dataclass (enabled, cells) above NotificationsConfig; add region_routes field
  to NotificationsConfig; add explicit hydration branch for region_routes in
  _dict_to_dataclass mirroring destinations pattern.

- coverage_area.py: add MonitoringArea.name (str|None=None, frozen); update
  areas_from_config to preserve name; refactor inline geom extraction from
  classify_event_areas into shared _event_geom_json helper; add
  matching_area_names(geom_json, areas)->list[str] (additive, all named
  matches, config-order, deduped; gate unchanged); add event_region_names
  convenience wrapper.

- coverage_filter.py: add region_tagging ctor kwarg; stamp event.region/
  regions before the gate when region_tagging=True and areas non-empty and
  not event.regions (never clobbers satpass preset).

- pipeline/__init__.py: wire region_tagging into CoverageFilter construction.

- notification_routes.py: add GET /notifications/regions (named coverage area
  names, config-order, deduped); GET /notifications/region-routing (matrix as
  JSON); POST /notifications/region-routing (explicit RMW — only region_routes
  changes, toggles/rules/destinations survive).

- scripts/preview_dashboard.py: mesh-free launcher — dashboard API only, no
  mesh connector, no broadcast loop; vite runs separately.

All 87 coverage tests pass; 300 total pass; 6 pre-existing failures unchanged
(adapter config count mismatch + MeshCore EventType.NEW_CONTACT).

* feat(region-routing): manual region x family matrix editor page

Adds RegionRoutingMatrix.tsx — a plain editor over the region_routes
config primitive. Rows = families (via useFamilies()), cols = regions
(from GET /api/notifications/regions). Each cell exposes MT channel
(ChannelPicker single + includeDisabled), MC channel name (text input),
min_severity select (routine/priority/critical/immediate), and an enabled
checkbox. Only cells where MT or MC is set are included in the sparse
POST payload. Master enable toggle maps to top-level enabled. MT budget
guard warns when more than 7 distinct MT indices are in use. Sticky
family column; horizontal scroll for wide region sets.

Registers route /region-routing in App.tsx and adds "Region Routing"
nav entry (Map icon) under the Meshtastic section in Layout.tsx,
immediately after Routing.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix(region-routing): regions endpoint reads saved (disk) coverage so routing columns are dynamic without a bot restart; preview reloads config after writes

* feat(routing): unify MT/MC routing into per-family cards; region routing as an in-card expand; remove rules/destinations UI + standalone page

* refactor(routing): move Meshtastic Routing from /notifications to /meshtastic/routing (mirror /meshcore/routing); redirect legacy path

* feat(region-routing): dispatcher honors region_routes matrix (authoritative-on-match, per-region cooldown, per-channel dedup); non-matrix path unchanged

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(region-routing): matrix dedup key must match boot-restore 2-tuple form (prevents restart re-broadcast flood); regression test

---------

Co-authored-by: Matt Johnson <mj@k7zvx.com>
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-07-07 16:52:03 -06:00

149 lines
4.1 KiB
JavaScript

import {blur2, max, ticks} from "d3-array";
import {slice} from "./array.js";
import constant from "./constant.js";
import Contours from "./contours.js";
function defaultX(d) {
return d[0];
}
function defaultY(d) {
return d[1];
}
function defaultWeight() {
return 1;
}
export default function() {
var x = defaultX,
y = defaultY,
weight = defaultWeight,
dx = 960,
dy = 500,
r = 20, // blur radius
k = 2, // log2(grid cell size)
o = r * 3, // grid offset, to pad for blur
n = (dx + o * 2) >> k, // grid width
m = (dy + o * 2) >> k, // grid height
threshold = constant(20);
function grid(data) {
var values = new Float32Array(n * m),
pow2k = Math.pow(2, -k),
i = -1;
for (const d of data) {
var xi = (x(d, ++i, data) + o) * pow2k,
yi = (y(d, i, data) + o) * pow2k,
wi = +weight(d, i, data);
if (wi && xi >= 0 && xi < n && yi >= 0 && yi < m) {
var x0 = Math.floor(xi),
y0 = Math.floor(yi),
xt = xi - x0 - 0.5,
yt = yi - y0 - 0.5;
values[x0 + y0 * n] += (1 - xt) * (1 - yt) * wi;
values[x0 + 1 + y0 * n] += xt * (1 - yt) * wi;
values[x0 + 1 + (y0 + 1) * n] += xt * yt * wi;
values[x0 + (y0 + 1) * n] += (1 - xt) * yt * wi;
}
}
blur2({data: values, width: n, height: m}, r * pow2k);
return values;
}
function density(data) {
var values = grid(data),
tz = threshold(values),
pow4k = Math.pow(2, 2 * k);
// Convert number of thresholds into uniform thresholds.
if (!Array.isArray(tz)) {
tz = ticks(Number.MIN_VALUE, max(values) / pow4k, tz);
}
return Contours()
.size([n, m])
.thresholds(tz.map(d => d * pow4k))
(values)
.map((c, i) => (c.value = +tz[i], transform(c)));
}
density.contours = function(data) {
var values = grid(data),
contours = Contours().size([n, m]),
pow4k = Math.pow(2, 2 * k),
contour = value => {
value = +value;
var c = transform(contours.contour(values, value * pow4k));
c.value = value; // preserve exact threshold value
return c;
};
Object.defineProperty(contour, "max", {get: () => max(values) / pow4k});
return contour;
};
function transform(geometry) {
geometry.coordinates.forEach(transformPolygon);
return geometry;
}
function transformPolygon(coordinates) {
coordinates.forEach(transformRing);
}
function transformRing(coordinates) {
coordinates.forEach(transformPoint);
}
// TODO Optimize.
function transformPoint(coordinates) {
coordinates[0] = coordinates[0] * Math.pow(2, k) - o;
coordinates[1] = coordinates[1] * Math.pow(2, k) - o;
}
function resize() {
o = r * 3;
n = (dx + o * 2) >> k;
m = (dy + o * 2) >> k;
return density;
}
density.x = function(_) {
return arguments.length ? (x = typeof _ === "function" ? _ : constant(+_), density) : x;
};
density.y = function(_) {
return arguments.length ? (y = typeof _ === "function" ? _ : constant(+_), density) : y;
};
density.weight = function(_) {
return arguments.length ? (weight = typeof _ === "function" ? _ : constant(+_), density) : weight;
};
density.size = function(_) {
if (!arguments.length) return [dx, dy];
var _0 = +_[0], _1 = +_[1];
if (!(_0 >= 0 && _1 >= 0)) throw new Error("invalid size");
return dx = _0, dy = _1, resize();
};
density.cellSize = function(_) {
if (!arguments.length) return 1 << k;
if (!((_ = +_) >= 1)) throw new Error("invalid cell size");
return k = Math.floor(Math.log(_) / Math.LN2), resize();
};
density.thresholds = function(_) {
return arguments.length ? (threshold = typeof _ === "function" ? _ : Array.isArray(_) ? constant(slice.call(_)) : constant(_), density) : threshold;
};
density.bandwidth = function(_) {
if (!arguments.length) return Math.sqrt(r * (r + 1));
if (!((_ = +_) >= 0)) throw new Error("invalid bandwidth");
return r = (Math.sqrt(4 * _ * _ + 1) - 1) / 2, resize();
};
return density;
}