meshai/work/dashboard-frontend/node_modules/zrender/lib/zrender.d.ts
malice 2c46c9104d
feat(region-routing): unified per-family routing cards + region-scoped family→channel routing (#87)
* feat(region-routing): P1 tagging + region_routes primitive + read/write API + preview launcher

- config.py: add Coverage.region_tagging (bool=False); add RegionRouteMatrix
  dataclass (enabled, cells) above NotificationsConfig; add region_routes field
  to NotificationsConfig; add explicit hydration branch for region_routes in
  _dict_to_dataclass mirroring destinations pattern.

- coverage_area.py: add MonitoringArea.name (str|None=None, frozen); update
  areas_from_config to preserve name; refactor inline geom extraction from
  classify_event_areas into shared _event_geom_json helper; add
  matching_area_names(geom_json, areas)->list[str] (additive, all named
  matches, config-order, deduped; gate unchanged); add event_region_names
  convenience wrapper.

- coverage_filter.py: add region_tagging ctor kwarg; stamp event.region/
  regions before the gate when region_tagging=True and areas non-empty and
  not event.regions (never clobbers satpass preset).

- pipeline/__init__.py: wire region_tagging into CoverageFilter construction.

- notification_routes.py: add GET /notifications/regions (named coverage area
  names, config-order, deduped); GET /notifications/region-routing (matrix as
  JSON); POST /notifications/region-routing (explicit RMW — only region_routes
  changes, toggles/rules/destinations survive).

- scripts/preview_dashboard.py: mesh-free launcher — dashboard API only, no
  mesh connector, no broadcast loop; vite runs separately.

All 87 coverage tests pass; 300 total pass; 6 pre-existing failures unchanged
(adapter config count mismatch + MeshCore EventType.NEW_CONTACT).

* feat(region-routing): manual region x family matrix editor page

Adds RegionRoutingMatrix.tsx — a plain editor over the region_routes
config primitive. Rows = families (via useFamilies()), cols = regions
(from GET /api/notifications/regions). Each cell exposes MT channel
(ChannelPicker single + includeDisabled), MC channel name (text input),
min_severity select (routine/priority/critical/immediate), and an enabled
checkbox. Only cells where MT or MC is set are included in the sparse
POST payload. Master enable toggle maps to top-level enabled. MT budget
guard warns when more than 7 distinct MT indices are in use. Sticky
family column; horizontal scroll for wide region sets.

Registers route /region-routing in App.tsx and adds "Region Routing"
nav entry (Map icon) under the Meshtastic section in Layout.tsx,
immediately after Routing.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix(region-routing): regions endpoint reads saved (disk) coverage so routing columns are dynamic without a bot restart; preview reloads config after writes

* feat(routing): unify MT/MC routing into per-family cards; region routing as an in-card expand; remove rules/destinations UI + standalone page

* refactor(routing): move Meshtastic Routing from /notifications to /meshtastic/routing (mirror /meshcore/routing); redirect legacy path

* feat(region-routing): dispatcher honors region_routes matrix (authoritative-on-match, per-region cooldown, per-channel dedup); non-matrix path unchanged

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(region-routing): matrix dedup key must match boot-restore 2-tuple form (prevents restart re-broadcast flood); regression test

---------

Co-authored-by: Matt Johnson <mj@k7zvx.com>
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-07-07 16:52:03 -06:00

97 lines
3.6 KiB
TypeScript

/*!
* ZRender, a high performance 2d drawing library.
*
* Copyright (c) 2013, Baidu Inc.
* All rights reserved.
*
* LICENSE
* https://github.com/ecomfe/zrender/blob/master/LICENSE
*/
import * as zrUtil from './core/util';
import Handler from './Handler';
import Storage from './Storage';
import { PainterBase } from './PainterBase';
import Animation from './animation/Animation';
import Element, { ElementEventCallback } from './Element';
import { ElementEventName, WithThisType } from './core/types';
import { LayerConfig } from './canvas/Layer';
import { GradientObject } from './graphic/Gradient';
import { PatternObject } from './graphic/Pattern';
import { EventCallback } from './core/Eventful';
import Displayable from './graphic/Displayable';
declare type PainterBaseCtor = {
new (dom: HTMLElement, storage: Storage, ...args: any[]): PainterBase;
};
declare class ZRender {
dom?: HTMLElement;
id: number;
storage: Storage;
painter: PainterBase;
handler: Handler;
animation: Animation;
private _sleepAfterStill;
private _stillFrameAccum;
private _needsRefresh;
private _needsRefreshHover;
private _disposed;
private _darkMode;
private _backgroundColor;
constructor(id: number, dom?: HTMLElement, opts?: ZRenderInitOpt);
add(el: Element): void;
remove(el: Element): void;
configLayer(zLevel: number, config: LayerConfig): void;
setBackgroundColor(backgroundColor: string | GradientObject | PatternObject): void;
getBackgroundColor(): string | GradientObject | PatternObject;
setDarkMode(darkMode: boolean): void;
isDarkMode(): boolean;
refreshImmediately(noAnimationUpdate?: boolean): void;
private _refresh;
refresh(): void;
flush(): void;
private _flush;
setSleepAfterStill(stillFramesCount: number): void;
wakeUp(): void;
refreshHover(): void;
refreshHoverImmediately(): void;
resize(opts?: {
width?: number | string;
height?: number | string;
}): void;
clearAnimation(): void;
getWidth(): number | undefined;
getHeight(): number | undefined;
setCursorStyle(cursorStyle: string): void;
findHover(x: number, y: number): {
target: Displayable;
topTarget: Displayable;
} | undefined;
on<Ctx>(eventName: ElementEventName, eventHandler: ElementEventCallback<Ctx, ZRenderType>, context?: Ctx): this;
on<Ctx>(eventName: string, eventHandler: WithThisType<EventCallback<any[]>, unknown extends Ctx ? ZRenderType : Ctx>, context?: Ctx): this;
off(eventName?: string, eventHandler?: EventCallback): void;
trigger(eventName: string, event?: unknown): void;
clear(): void;
dispose(): void;
}
export interface ZRenderInitOpt {
renderer?: string;
devicePixelRatio?: number;
width?: number | string;
height?: number | string;
useDirtyRect?: boolean;
useCoarsePointer?: 'auto' | boolean;
pointerSize?: number;
ssr?: boolean;
}
export declare function init(dom?: HTMLElement | null, opts?: ZRenderInitOpt): ZRender;
export declare function dispose(zr: ZRender): void;
export declare function disposeAll(): void;
export declare function getInstance(id: number): ZRender;
export declare function registerPainter(name: string, Ctor: PainterBaseCtor): void;
export declare type ElementSSRData = zrUtil.HashMap<unknown>;
export declare type ElementSSRDataGetter<T> = (el: Element) => zrUtil.HashMap<T>;
export declare function getElementSSRData(el: Element): ElementSSRData;
export declare function registerSSRDataGetter<T>(getter: ElementSSRDataGetter<T>): void;
export declare const version = "6.1.0";
export interface ZRenderType extends ZRender {
}
export {};