Add thread safety to MeshConnector node caches and StatusData

- 4a: Add threading.Lock to MeshConnector protecting _node_names and
  _node_positions dicts that are read/written from Meshtastic's pubsub
  thread callbacks (_on_receive, _on_node_update, _cache_node_info)
  and read from async code (get_node_position, get_node_name)
- 4b: Add threading.Lock to StatusData protecting counters and activity
  list that are written from the async event loop and read from the
  HTTP server thread in to_dict()

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Ubuntu 2026-02-23 20:13:12 +00:00
commit dca03500ec
2 changed files with 75 additions and 60 deletions

View file

@ -2,6 +2,7 @@
import asyncio
import logging
import threading
from dataclasses import dataclass, field
from typing import Callable, Optional
@ -46,6 +47,7 @@ class MeshConnector:
self._node_names: dict[str, str] = {}
self._connected = False
self._loop: Optional[asyncio.AbstractEventLoop] = None
self._lock = threading.Lock()
@property
def connected(self) -> bool:
@ -127,34 +129,36 @@ class MeshConnector:
if not self._interface:
return
for node_id, node in self._interface.nodes.items():
# Cache name
if user := node.get("user"):
name = user.get("shortName") or user.get("longName") or node_id
self._node_names[node_id] = name
with self._lock:
for node_id, node in self._interface.nodes.items():
# Cache name
if user := node.get("user"):
name = user.get("shortName") or user.get("longName") or node_id
self._node_names[node_id] = name
# Cache position
if position := node.get("position"):
lat = position.get("latitude")
lon = position.get("longitude")
if lat is not None and lon is not None:
self._node_positions[node_id] = (lat, lon)
# Cache position
if position := node.get("position"):
lat = position.get("latitude")
lon = position.get("longitude")
if lat is not None and lon is not None:
self._node_positions[node_id] = (lat, lon)
def _on_node_update(self, node, interface) -> None:
"""Handle node info updates."""
node_id = f"!{node['num']:08x}"
# Update name cache
if user := node.get("user"):
name = user.get("shortName") or user.get("longName") or node_id
self._node_names[node_id] = name
with self._lock:
# Update name cache
if user := node.get("user"):
name = user.get("shortName") or user.get("longName") or node_id
self._node_names[node_id] = name
# Update position cache
if position := node.get("position"):
lat = position.get("latitude")
lon = position.get("longitude")
if lat is not None and lon is not None:
self._node_positions[node_id] = (lat, lon)
# Update position cache
if position := node.get("position"):
lat = position.get("latitude")
lon = position.get("longitude")
if lat is not None and lon is not None:
self._node_positions[node_id] = (lat, lon)
def _on_receive(self, packet, interface) -> None:
"""Handle incoming text message."""
@ -175,8 +179,11 @@ class MeshConnector:
# Determine if DM (sent directly to us, not broadcast)
is_dm = to_num == self._my_node_id
# Get sender name
sender_name = self._node_names.get(sender_num, sender_num)
with self._lock:
# Get sender name
sender_name = self._node_names.get(sender_num, sender_num)
# Get position if available
position = self._node_positions.get(sender_num)
# Create message object
msg = MeshMessage(
@ -189,8 +196,8 @@ class MeshConnector:
)
# Attach position if available
if sender_num in self._node_positions:
msg._position = self._node_positions[sender_num]
if position:
msg._position = position
# Schedule callback on event loop
self._loop.call_soon_threadsafe(
@ -258,7 +265,8 @@ class MeshConnector:
Returns:
Tuple of (latitude, longitude) or None if not available
"""
return self._node_positions.get(node_id)
with self._lock:
return self._node_positions.get(node_id)
def get_node_name(self, node_id: str) -> str:
"""Get cached name for a node.
@ -269,4 +277,5 @@ class MeshConnector:
Returns:
Node name or the node ID if name not available
"""
return self._node_names.get(node_id, node_id)
with self._lock:
return self._node_names.get(node_id, node_id)