feat(region-routing): unified per-family routing cards + region-scoped family→channel routing (#87)

* feat(region-routing): P1 tagging + region_routes primitive + read/write API + preview launcher

- config.py: add Coverage.region_tagging (bool=False); add RegionRouteMatrix
  dataclass (enabled, cells) above NotificationsConfig; add region_routes field
  to NotificationsConfig; add explicit hydration branch for region_routes in
  _dict_to_dataclass mirroring destinations pattern.

- coverage_area.py: add MonitoringArea.name (str|None=None, frozen); update
  areas_from_config to preserve name; refactor inline geom extraction from
  classify_event_areas into shared _event_geom_json helper; add
  matching_area_names(geom_json, areas)->list[str] (additive, all named
  matches, config-order, deduped; gate unchanged); add event_region_names
  convenience wrapper.

- coverage_filter.py: add region_tagging ctor kwarg; stamp event.region/
  regions before the gate when region_tagging=True and areas non-empty and
  not event.regions (never clobbers satpass preset).

- pipeline/__init__.py: wire region_tagging into CoverageFilter construction.

- notification_routes.py: add GET /notifications/regions (named coverage area
  names, config-order, deduped); GET /notifications/region-routing (matrix as
  JSON); POST /notifications/region-routing (explicit RMW — only region_routes
  changes, toggles/rules/destinations survive).

- scripts/preview_dashboard.py: mesh-free launcher — dashboard API only, no
  mesh connector, no broadcast loop; vite runs separately.

All 87 coverage tests pass; 300 total pass; 6 pre-existing failures unchanged
(adapter config count mismatch + MeshCore EventType.NEW_CONTACT).

* feat(region-routing): manual region x family matrix editor page

Adds RegionRoutingMatrix.tsx — a plain editor over the region_routes
config primitive. Rows = families (via useFamilies()), cols = regions
(from GET /api/notifications/regions). Each cell exposes MT channel
(ChannelPicker single + includeDisabled), MC channel name (text input),
min_severity select (routine/priority/critical/immediate), and an enabled
checkbox. Only cells where MT or MC is set are included in the sparse
POST payload. Master enable toggle maps to top-level enabled. MT budget
guard warns when more than 7 distinct MT indices are in use. Sticky
family column; horizontal scroll for wide region sets.

Registers route /region-routing in App.tsx and adds "Region Routing"
nav entry (Map icon) under the Meshtastic section in Layout.tsx,
immediately after Routing.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix(region-routing): regions endpoint reads saved (disk) coverage so routing columns are dynamic without a bot restart; preview reloads config after writes

* feat(routing): unify MT/MC routing into per-family cards; region routing as an in-card expand; remove rules/destinations UI + standalone page

* refactor(routing): move Meshtastic Routing from /notifications to /meshtastic/routing (mirror /meshcore/routing); redirect legacy path

* feat(region-routing): dispatcher honors region_routes matrix (authoritative-on-match, per-region cooldown, per-channel dedup); non-matrix path unchanged

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(region-routing): matrix dedup key must match boot-restore 2-tuple form (prevents restart re-broadcast flood); regression test

---------

Co-authored-by: Matt Johnson <mj@k7zvx.com>
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
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MIT License
Copyright (c) Facebook, Inc. and its affiliates.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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# `react`
React is a JavaScript library for creating user interfaces.
The `react` package contains only the functionality necessary to define React components. It is typically used together with a React renderer like `react-dom` for the web, or `react-native` for the native environments.
**Note:** by default, React will be in development mode. The development version includes extra warnings about common mistakes, whereas the production version includes extra performance optimizations and strips all error messages. Don't forget to use the [production build](https://reactjs.org/docs/optimizing-performance.html#use-the-production-build) when deploying your application.
## Usage
```js
import { useState } from 'react';
import { createRoot } from 'react-dom/client';
function Counter() {
const [count, setCount] = useState(0);
return (
<>
<h1>{count}</h1>
<button onClick={() => setCount(count + 1)}>
Increment
</button>
</>
);
}
const root = createRoot(document.getElementById('root'));
root.render(<App />);
```
## Documentation
See https://reactjs.org/
## API
See https://reactjs.org/docs/react-api.html

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/**
* @license React
* react-jsx-dev-runtime.production.min.js
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';var a=Symbol.for("react.fragment");exports.Fragment=a;exports.jsxDEV=void 0;

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/**
* @license React
* react-jsx-dev-runtime.profiling.min.js
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';var a=Symbol.for("react.fragment");exports.Fragment=a;exports.jsxDEV=void 0;

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/**
* @license React
* react-jsx-runtime.production.min.js
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';var f=require("react"),k=Symbol.for("react.element"),l=Symbol.for("react.fragment"),m=Object.prototype.hasOwnProperty,n=f.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.ReactCurrentOwner,p={key:!0,ref:!0,__self:!0,__source:!0};
function q(c,a,g){var b,d={},e=null,h=null;void 0!==g&&(e=""+g);void 0!==a.key&&(e=""+a.key);void 0!==a.ref&&(h=a.ref);for(b in a)m.call(a,b)&&!p.hasOwnProperty(b)&&(d[b]=a[b]);if(c&&c.defaultProps)for(b in a=c.defaultProps,a)void 0===d[b]&&(d[b]=a[b]);return{$$typeof:k,type:c,key:e,ref:h,props:d,_owner:n.current}}exports.Fragment=l;exports.jsx=q;exports.jsxs=q;

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/**
* @license React
* react-jsx-runtime.profiling.min.js
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';var f=require("react"),k=Symbol.for("react.element"),l=Symbol.for("react.fragment"),m=Object.prototype.hasOwnProperty,n=f.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.ReactCurrentOwner,p={key:!0,ref:!0,__self:!0,__source:!0};
function q(c,a,g){var b,d={},e=null,h=null;void 0!==g&&(e=""+g);void 0!==a.key&&(e=""+a.key);void 0!==a.ref&&(h=a.ref);for(b in a)m.call(a,b)&&!p.hasOwnProperty(b)&&(d[b]=a[b]);if(c&&c.defaultProps)for(b in a=c.defaultProps,a)void 0===d[b]&&(d[b]=a[b]);return{$$typeof:k,type:c,key:e,ref:h,props:d,_owner:n.current}}exports.Fragment=l;exports.jsx=q;exports.jsxs=q;

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/**
* @license React
* react.production.min.js
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';var l=Symbol.for("react.element"),n=Symbol.for("react.portal"),p=Symbol.for("react.fragment"),q=Symbol.for("react.strict_mode"),r=Symbol.for("react.profiler"),t=Symbol.for("react.provider"),u=Symbol.for("react.context"),v=Symbol.for("react.forward_ref"),w=Symbol.for("react.suspense"),x=Symbol.for("react.memo"),y=Symbol.for("react.lazy"),z=Symbol.iterator;function A(a){if(null===a||"object"!==typeof a)return null;a=z&&a[z]||a["@@iterator"];return"function"===typeof a?a:null}
var B={isMounted:function(){return!1},enqueueForceUpdate:function(){},enqueueReplaceState:function(){},enqueueSetState:function(){}},C=Object.assign,D={};function E(a,b,e){this.props=a;this.context=b;this.refs=D;this.updater=e||B}E.prototype.isReactComponent={};
E.prototype.setState=function(a,b){if("object"!==typeof a&&"function"!==typeof a&&null!=a)throw Error("setState(...): takes an object of state variables to update or a function which returns an object of state variables.");this.updater.enqueueSetState(this,a,b,"setState")};E.prototype.forceUpdate=function(a){this.updater.enqueueForceUpdate(this,a,"forceUpdate")};function F(){}F.prototype=E.prototype;function G(a,b,e){this.props=a;this.context=b;this.refs=D;this.updater=e||B}var H=G.prototype=new F;
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function M(a,b,e){var d,c={},k=null,h=null;if(null!=b)for(d in void 0!==b.ref&&(h=b.ref),void 0!==b.key&&(k=""+b.key),b)J.call(b,d)&&!L.hasOwnProperty(d)&&(c[d]=b[d]);var g=arguments.length-2;if(1===g)c.children=e;else if(1<g){for(var f=Array(g),m=0;m<g;m++)f[m]=arguments[m+2];c.children=f}if(a&&a.defaultProps)for(d in g=a.defaultProps,g)void 0===c[d]&&(c[d]=g[d]);return{$$typeof:l,type:a,key:k,ref:h,props:c,_owner:K.current}}
function N(a,b){return{$$typeof:l,type:a.type,key:b,ref:a.ref,props:a.props,_owner:a._owner}}function O(a){return"object"===typeof a&&null!==a&&a.$$typeof===l}function escape(a){var b={"=":"=0",":":"=2"};return"$"+a.replace(/[=:]/g,function(a){return b[a]})}var P=/\/+/g;function Q(a,b){return"object"===typeof a&&null!==a&&null!=a.key?escape(""+a.key):b.toString(36)}
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function S(a,b,e){if(null==a)return a;var d=[],c=0;R(a,d,"","",function(a){return b.call(e,a,c++)});return d}function T(a){if(-1===a._status){var b=a._result;b=b();b.then(function(b){if(0===a._status||-1===a._status)a._status=1,a._result=b},function(b){if(0===a._status||-1===a._status)a._status=2,a._result=b});-1===a._status&&(a._status=0,a._result=b)}if(1===a._status)return a._result.default;throw a._result;}
var U={current:null},V={transition:null},W={ReactCurrentDispatcher:U,ReactCurrentBatchConfig:V,ReactCurrentOwner:K};function X(){throw Error("act(...) is not supported in production builds of React.");}
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/**
* @license React
* react.shared-subset.development.js
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';
if (process.env.NODE_ENV !== "production") {
(function() {
'use strict';
// eslint-disable-next-line react-internal/prod-error-codes
throw new Error('This entry point is not yet supported outside of experimental channels');
})();
}

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/**
* @license React
* react.shared-subset.production.min.js
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';throw Error("This entry point is not yet supported outside of experimental channels");

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'use strict';
if (process.env.NODE_ENV === 'production') {
module.exports = require('./cjs/react.production.min.js');
} else {
module.exports = require('./cjs/react.development.js');
}

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'use strict';
if (process.env.NODE_ENV === 'production') {
module.exports = require('./cjs/react-jsx-dev-runtime.production.min.js');
} else {
module.exports = require('./cjs/react-jsx-dev-runtime.development.js');
}

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'use strict';
if (process.env.NODE_ENV === 'production') {
module.exports = require('./cjs/react-jsx-runtime.production.min.js');
} else {
module.exports = require('./cjs/react-jsx-runtime.development.js');
}

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{
"name": "react",
"description": "React is a JavaScript library for building user interfaces.",
"keywords": [
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},
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"url": "https://github.com/facebook/react.git",
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},
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},
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"transform": [
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]
}
}

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'use strict';
if (process.env.NODE_ENV === 'production') {
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}

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/**
* @license React
* react.production.min.js
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
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