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335 lines
12 KiB
Python
335 lines
12 KiB
Python
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"""v0.5.2 — staleness filter, cooldown, dedup, friendly renderer, hydro family.
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Spec: docs/v0.5.2-spec-cooldown-and-staleness.md (Sections 1–5).
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Eight tests per spec Verification §C plus a couple of guards on
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counter increments / stats exposure. We intentionally exercise both the
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unit (`compose_mesh_message`) and the integration (dispatcher hands the
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composed string into the channel payload).
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"""
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import asyncio
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import time
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import pytest
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from meshai.config import Config, NotificationRuleConfig
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from meshai.notifications.pipeline.dispatcher import Dispatcher
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from meshai.notifications.events import make_event
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from meshai.notifications.renderers.composer import (
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compose_mesh_message,
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_BYTE_BUDGET,
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)
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# ---------------------------------------------------------------- helpers
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class RecChannel:
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"""Channel recorder that captures rule + full payload (including .message)."""
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def __init__(self, rec):
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self.rec = rec
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async def deliver(self, payload, rule):
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self.rec.append({
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"delivery_type": rule.delivery_type,
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"name": rule.name,
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"message": payload.message,
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"category": payload.category,
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"severity": payload.severity,
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})
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return True
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def _make_dispatcher(cfg):
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rec: list = []
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d = Dispatcher(cfg, lambda rule, conn: RecChannel(rec), connector=None)
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return d, rec
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def _dispatch_one(cfg, event):
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d, rec = _make_dispatcher(cfg)
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asyncio.run(d.dispatch(event))
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return d, rec
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def _cfg(toggle_name="weather", **kw):
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"""Default config: one toggle enabled with mesh_broadcast on priority."""
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cfg = Config()
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cfg.notifications.rules = []
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t = cfg.notifications.toggles[toggle_name]
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t.enabled = True
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t.min_severity = kw.get("min_severity", "routine")
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t.regions = kw.get("regions", [])
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t.severity_channels = kw.get("severity_channels", {
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"routine": ["mesh_broadcast"],
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"priority": ["mesh_broadcast"],
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"immediate": ["mesh_broadcast"],
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})
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# v0.5.2 fields — tests override per-case as needed
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t.freshness_seconds = kw.get("freshness_seconds", 600)
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t.cooldown_seconds = kw.get("cooldown_seconds", 300)
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return cfg
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def _ev(severity="priority", category="weather_warning",
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timestamp=None, region=None, source="nws", title="t", **kw):
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"""Build an Event. timestamp=None means "now" via make_event auto-set."""
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extra = dict(kw)
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if timestamp is not None:
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extra["timestamp"] = timestamp
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return make_event(
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source=source, category=category, severity=severity,
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region=region, title=title, **extra,
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)
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# ============================================================== Section 1
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# Staleness filter
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def test_staleness_drops_old_central_event():
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"""Spec §1: event with timestamp = now - 7200s must be dropped at entrance."""
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cfg = _cfg(freshness_seconds=600)
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stale = _ev(timestamp=time.time() - 7200)
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d, rec = _dispatch_one(cfg, stale)
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assert rec == [], "stale event must not be dispatched"
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assert d.dispatch_stats()["stale_dropped"] == 1
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def test_staleness_passes_fresh_event():
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"""Spec §1: a fresh event (now) flows through normally."""
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cfg = _cfg(freshness_seconds=600)
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fresh = _ev(timestamp=time.time()) # 0s old
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d, rec = _dispatch_one(cfg, fresh)
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assert len(rec) == 1
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assert d.dispatch_stats()["stale_dropped"] == 0
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def test_staleness_applies_to_immediate_severity():
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"""Spec §1 note: stale-immediate also drops — recipient saw it elsewhere."""
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cfg = _cfg(freshness_seconds=600)
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stale_imm = _ev(severity="immediate", timestamp=time.time() - 3600)
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d, rec = _dispatch_one(cfg, stale_imm)
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assert rec == []
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assert d.dispatch_stats()["stale_dropped"] == 1
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# ============================================================== Section 2
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# Per-toggle cooldown
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def test_cooldown_throttles_same_category_region():
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"""Spec §2: two events with same (toggle, category, region) within window
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→ only the first fires; second is silently throttled."""
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cfg = _cfg(cooldown_seconds=300)
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d, rec = _make_dispatcher(cfg)
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e1 = _ev(region="Magic Valley")
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e2 = _ev(region="Magic Valley")
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asyncio.run(d.dispatch(e1))
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asyncio.run(d.dispatch(e2))
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assert len(rec) == 1, "second event in cooldown window must be dropped"
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assert d.dispatch_stats()["cooldown_dropped"] == 1
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def test_cooldown_releases_after_window():
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"""Spec §2: cooldown_seconds=0 disables throttling → both fire."""
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cfg = _cfg(cooldown_seconds=0)
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d, rec = _make_dispatcher(cfg)
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# Different event IDs (so dedup doesn't catch us) — vary group_key.
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asyncio.run(d.dispatch(_ev(group_key="a")))
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asyncio.run(d.dispatch(_ev(group_key="b")))
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assert len(rec) == 2, "cooldown_seconds=0 must allow both"
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def test_cooldown_different_region_not_throttled():
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"""Spec §2: cooldown is keyed on region — different regions don't share."""
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cfg = _cfg(cooldown_seconds=300)
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d, rec = _make_dispatcher(cfg)
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asyncio.run(d.dispatch(_ev(region="Magic Valley", group_key="mv")))
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asyncio.run(d.dispatch(_ev(region="Wood River", group_key="wr")))
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assert len(rec) == 2
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assert d.dispatch_stats()["cooldown_dropped"] == 0
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# ============================================================== Section 3
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# (source, event.id) dedup
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def test_dedup_catches_identical_source_event_id():
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"""Spec §3: same (source, id) on consecutive deliveries — second dropped.
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Uses two events constructed with the same identity (no group_key)."""
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cfg = _cfg(cooldown_seconds=0) # disable cooldown so only dedup can drop
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d, rec = _make_dispatcher(cfg)
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e1 = _ev()
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e2 = _ev()
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# make_event auto-computes the same id for identical source+category+geo
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assert e1.id == e2.id, "preflight: ids must match for this test"
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asyncio.run(d.dispatch(e1))
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asyncio.run(d.dispatch(e2))
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assert len(rec) == 1
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assert d.dispatch_stats()["dedup_dropped"] == 1
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def test_dedup_lru_eviction_under_load():
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"""Spec §3: bounded LRU at 10k entries — distinct ids don't crash, and
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after 10k+ entries the size stabilizes. We assert just the cap behavior
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using a private constant so we don't churn 10k events in the test."""
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from meshai.notifications.pipeline import dispatcher as disp_mod
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cfg = _cfg(cooldown_seconds=0, freshness_seconds=0) # disable both guards
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d, rec = _make_dispatcher(cfg)
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cap = disp_mod._DEDUP_LRU_MAX
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# Fire cap + 5 distinct events; the LRU should hold exactly cap.
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for i in range(cap + 5):
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asyncio.run(d.dispatch(_ev(group_key=f"k{i}")))
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assert d.dispatch_stats()["dedup_lru_size"] == cap
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# ============================================================== Section 4
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# Friendly renderer
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def test_renderer_produces_friendly_string():
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"""Spec §4: compose_mesh_message yields a string with severity emoji +
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UPPERCASE label + primary identifier + severity word; ≤150 bytes UTF-8."""
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e = make_event(
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source="nws", category="weather_warning", severity="priority",
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title="Red Flag Warning", region="Twin Falls", timestamp=time.time(),
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)
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s = compose_mesh_message(e)
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assert "⚠" in s and "WX" in s
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assert "Red Flag Warning" in s
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assert "priority" in s
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assert len(s.encode("utf-8")) <= _BYTE_BUDGET
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def test_renderer_byte_budget_drops_optional_segments():
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"""Spec §4: when over budget, optional segments drop FIRST (context, then
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distance, then quant, then region). Required segments (head + primary +
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severity) always survive."""
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big_title = "A" * 200
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e = make_event(
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source="nws", category="fire_proximity", severity="immediate",
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title=big_title, region="Wood River Valley",
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timestamp=time.time(),
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data={
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"acres": 1500,
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"containment_pct": 25,
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"cause": "lightning",
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"distance_km": 8,
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"bearing": "W",
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"anchor": "Hailey",
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},
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)
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s = compose_mesh_message(e)
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assert len(s.encode("utf-8")) <= _BYTE_BUDGET
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# Head + severity word still present:
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assert s.startswith("🔥 FIRE:")
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assert "immediate" in s
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# Lowest-priority optional (context) must have been dropped:
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assert "% contained" not in s
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assert "lightning" not in s
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def test_renderer_never_mid_character_truncation():
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"""The composer must never emit a UTF-8 byte sequence that splits a
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codepoint. Even with required-only over budget, we drop wholesale or
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shrink by codepoints + ellipsis."""
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# All four-byte emoji glyphs in a row, primary forced super long.
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e = make_event(
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source="nws", category="wildfire_proximity", severity="priority",
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title="🔥" * 200, # 800 bytes of emoji
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timestamp=time.time(),
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)
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s = compose_mesh_message(e)
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# Must be valid UTF-8 (no UnicodeDecodeError on round-trip).
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s.encode("utf-8").decode("utf-8")
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assert len(s.encode("utf-8")) <= _BYTE_BUDGET
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def test_renderer_no_debug_fallback_for_central_prefixed_category():
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"""Regression — the prod incident: central.<category> event with empty
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title/summary must NOT yield `[Family] central.category` debug format."""
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e = make_event(
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source="central", category="central.weather_warning",
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severity="priority",
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title="", # explicitly empty
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timestamp=time.time(),
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)
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s = compose_mesh_message(e)
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assert "central.weather_warning" not in s
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# Must still carry a meaningful label even though category is unrecognized.
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assert any(c.isupper() for c in s)
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def test_renderer_message_lands_in_toggle_payload():
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"""Integration: composer output must reach the channel as payload.message."""
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cfg = _cfg(cooldown_seconds=0, freshness_seconds=0)
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e = _ev(title="Red Flag Warning", region="Twin Falls")
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_, rec = _dispatch_one(cfg, e)
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assert len(rec) == 1
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msg = rec[0]["message"]
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assert "Red Flag Warning" in msg
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assert "⚠" in msg # weather_warning emoji
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assert len(msg.encode("utf-8")) <= _BYTE_BUDGET
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# ============================================================== Section 5
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# Hydro family routing
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def test_hydro_event_maps_to_geohazards_toggle():
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"""Spec §5: stream_flood_warning + stream_high_water route to the
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canonical Geohazards toggle (`seismic` in VALID_TOGGLES). Weather
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toggle alone must NOT fire on them anymore."""
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cfg = Config()
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cfg.notifications.rules = []
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# Enable BOTH weather and seismic toggles so we can prove routing.
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cfg.notifications.toggles["weather"].enabled = True
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cfg.notifications.toggles["weather"].min_severity = "routine"
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cfg.notifications.toggles["weather"].severity_channels = {
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"routine": ["mesh_broadcast"], "priority": ["mesh_broadcast"],
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}
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cfg.notifications.toggles["weather"].cooldown_seconds = 0
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cfg.notifications.toggles["seismic"].enabled = True
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cfg.notifications.toggles["seismic"].min_severity = "routine"
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cfg.notifications.toggles["seismic"].severity_channels = {
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"routine": ["mesh_broadcast"], "priority": ["mesh_broadcast"],
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}
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cfg.notifications.toggles["seismic"].cooldown_seconds = 0
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e = make_event(
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source="usgs", category="stream_flood_warning", severity="priority",
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title="Snake River nr Twin Falls 12.8 ft", timestamp=time.time(),
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)
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_, rec = _dispatch_one(cfg, e)
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names = {r["name"] for r in rec}
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assert "toggle:seismic" in names, "hydro must route to seismic family"
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assert "toggle:weather" not in names, "hydro must NOT route to weather"
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def test_hydro_high_water_also_seismic():
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"""Same as above for stream_high_water (the lower-severity sibling)."""
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cfg = Config()
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cfg.notifications.rules = []
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cfg.notifications.toggles["seismic"].enabled = True
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cfg.notifications.toggles["seismic"].min_severity = "routine"
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cfg.notifications.toggles["seismic"].severity_channels = {
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"routine": ["mesh_broadcast"],
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}
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cfg.notifications.toggles["seismic"].cooldown_seconds = 0
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e = make_event(
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source="usgs", category="stream_high_water", severity="routine",
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title="Snake River 9.8 ft", timestamp=time.time(),
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)
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_, rec = _dispatch_one(cfg, e)
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assert len(rec) == 1 and rec[0]["name"] == "toggle:seismic"
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# ============================================================== misc
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def test_dispatch_stats_exposes_all_counters():
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"""Stats dict shape is part of the v0.5.2 contract for /api/health."""
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cfg = _cfg()
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|
|
d, _ = _make_dispatcher(cfg)
|
|||
|
|
stats = d.dispatch_stats()
|
|||
|
|
assert set(stats.keys()) == {
|
|||
|
|
"stale_dropped", "cooldown_dropped", "dedup_dropped",
|
|||
|
|
"cooldown_keys", "dedup_lru_size",
|
|||
|
|
}
|